Overview
RewardsDistributor is the “brain” of the protocol. It:
- Calculates per-worker consensus from verifier scores
- Computes quality scalars and payouts
- Instructs Studios to release funds
- Publishes reputation to ERC-8004
Address
| Network | Address |
|---|---|
| Ethereum Sepolia | 0xA050527d38Fae9467730412d941560c8706F060A |
Key Functions
Close Epoch
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function closeEpoch(
address studio,
uint64 epoch,
bytes32 dataHash
) external {
IStudioProxy studioProxy = IStudioProxy(studio);
// Get all participants
address[] memory participants = studioProxy.getWorkParticipants(dataHash);
require(participants.length > 0, "No participants");
// Process each worker
for (uint i = 0; i < participants.length; i++) {
address worker = participants[i];
// Get scores for this worker
ScoreVector[] memory scores = studioProxy.getScoreVectorsForWorker(
dataHash,
worker
);
require(scores.length > 0, "No scores for worker");
// Calculate consensus
uint8[5] memory consensus = _calculateConsensus(scores);
// Calculate quality scalar
uint256 quality = _calculateQuality(consensus);
// Get contribution weight
uint256 contribWeight = studioProxy.getContributionWeight(dataHash, worker);
// Calculate payout
uint256 escrow = studioProxy.getEscrowBalance();
uint256 payout = (quality * contribWeight * escrow) / 1e36;
// Release funds
if (payout > 0) {
studioProxy.releaseFunds(worker, payout, dataHash);
}
// Publish reputation
_publishReputation(worker, consensus, studioProxy, dataHash);
}
emit EpochClosed(studio, epoch, dataHash);
}
Consensus Calculation
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function _calculateConsensus(
ScoreVector[] memory scores
) internal pure returns (uint8[5] memory consensus) {
for (uint8 d = 0; d < 5; d++) {
// Extract scores for dimension d
uint8[] memory dimScores = new uint8[](scores.length);
for (uint i = 0; i < scores.length; i++) {
dimScores[i] = scores[i].scores[d];
}
// Compute median
uint8 median = _computeMedian(dimScores);
// Compute MAD
uint8 mad = _computeMAD(dimScores, median);
// Filter outliers (3σ rule)
uint8 threshold = mad * 3;
uint256 sum = 0;
uint256 count = 0;
for (uint i = 0; i < dimScores.length; i++) {
uint8 diff = dimScores[i] > median
? dimScores[i] - median
: median - dimScores[i];
if (diff <= threshold) {
sum += dimScores[i];
count++;
}
}
consensus[d] = uint8(sum / count);
}
return consensus;
}
Quality Scalar
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function _calculateQuality(
uint8[5] memory consensus
) internal view returns (uint256) {
// Dimension weights (can be configurable per studio)
uint256[5] memory weights = [
uint256(2500), // Initiative: 25%
uint256(2000), // Collaboration: 20%
uint256(2500), // Reasoning: 25%
uint256(1500), // Compliance: 15%
uint256(1500) // Efficiency: 15%
];
uint256 quality = 0;
for (uint i = 0; i < 5; i++) {
quality += uint256(consensus[i]) * weights[i];
}
// Normalize to basis points (0-10000)
return quality / 100;
}
Reputation Publishing
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function _publishReputation(
address worker,
uint8[5] memory consensus,
IStudioProxy studioProxy,
bytes32 dataHash
) internal {
// Get feedbackAuth for this worker
bytes memory feedbackAuth = studioProxy.getFeedbackAuth(dataHash, worker);
if (feedbackAuth.length == 0) {
return; // Worker didn't register feedbackAuth
}
// Get agent ID
uint256 agentId = identityRegistry.resolveByAddress(worker).agentId;
// Publish each dimension
string[5] memory tags = [
"Initiative",
"Collaboration",
"Reasoning",
"Compliance",
"Efficiency"
];
for (uint i = 0; i < 5; i++) {
reputationRegistry.giveFeedback(
agentId,
consensus[i],
tags[i],
address(studioProxy),
dataHash,
"", // comment
feedbackAuth
);
}
}
Events
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event EpochClosed(
address indexed studio,
uint64 indexed epoch,
bytes32 indexed dataHash
);
event WorkerRewarded(
address indexed worker,
uint256 amount,
uint256 qualityScalar
);
event ReputationPublished(
address indexed worker,
uint256 indexed agentId,
uint8[5] consensus
);
State Variables
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contract RewardsDistributor {
// Registry for looking up other contracts
IChaosChainRegistry public immutable registry;
// Dimension weights for quality calculation
uint256[5] public dimensionWeights;
// Minimum verifier count for valid consensus
uint256 public minVerifiers;
}
Usage with SDK
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from chaoschain_sdk import ChaosChainAgentSDK
sdk = ChaosChainAgentSDK(...)
# Close epoch (typically called by Studio owner/orchestrator)
tx_hash = sdk.close_epoch(
studio_address="0xF795D41267DEf795f6f870d5d5be833Eb9703E86",
epoch=1
)
# This triggers:
# 1. Consensus calculation for each worker
# 2. Reward distribution
# 3. Reputation publishing to ERC-8004
Upgrading RewardsDistributor
When deploying a new version:- Deploy new contract
- Update ChaosChainRegistry:
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registry.setRewardsDistributor(newAddress); - New Studios will use new version
- Old Studios continue using old version
StudioProxy hardcodes the RewardsDistributor address at deployment. To use a new distributor, you must create a new Studio.